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Xcode is generally the most popular app in the Mac App Store in the "Developer Tools" category. In order to use this infrastructure from Mac OS X, follow these instructions:
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Drivers for lores graphics, hires graphics, aux memory, joysticks, mouse and serial devices are supported.
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Just set the configuration you want in the Makefile and the build will do the right thing to create a disk image for that configuration. So, if you want to target enhanced Apple IIe's running DOS 3.3, knock yourself out.
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To add a new file to the project, just create a new *.c or *.s file in the project directory.
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The Mac OS X deliverable is now an installer which will create the Xcode project templates.That way, you can modify the hardware configuration to be exactly the config you want to test under. Also, it uses a hardware configuration which is stored in the make directory in your project. It also works with Applesoft and Merlin32 based projects. This works for all supported Apple configurations with cc65 based projects. On Mac OS X, Virtual II will start when you do a "build and run" and the emulator will execute your program.Attempts to hide all of the infrastructure which you don't need to modify in a make directory.You can create Applesoft BASIC, ca65 assembly, cc65 C and Merlin32 assembly projects.This project was built based on the one created by Quinn Dunki but it has been expanded to add the following features:
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A build pipeline for making 8-bit Apple II software on OS X using cc65, Applesoft BASIC or Merlin32.